FireBoy Apocalypse
ITS MY FIRST GAME AND WILL BE VERY IF I GET ANY FEEDBACKS FROM AND PLAYER GOOD OR BAD NO PROBLEM BUT A FEED BACK THANK YOU IN ADVANCE.
Status | Released |
Platforms | HTML5 |
Author | devel_yuvraj |
Genre | Platformer, Action, Adventure, Survival |
Made with | Unity |
Tags | 2D, fireboy, fireboy-appocalypse, firstgame, My First Game Jam, Unity, unity2d |
Comments
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feedback please
If you could let me leave the hazards page and go back to menu
That would be pretty cool
Thank You For Your Important Feedback, I Tottaly Forget about it, your Feedback is appreciated
'keep going this is cool' things: Skeletal animation, smooth controls, music loops nicely
Minor tweaks: Polishing (particle effects, landing sound effects), less aggressive sounds (the breathing is a nice touch but it feels very loud and in your face)
Game design: The best strategy is pretty much to stay still so having a hazard go to the player's position would mean they have to move more. Something that the player should try to catch would also be a good addition so they have to move around. An increase in speed/amount of hazards would make the game harder as it goes along because right now it feels the same difficulty no matter where you are in the game
Thank u buddy, thanks for appreciation and telling me my drawbacks i will work on them❤️
This is really good for your first game! I think your first game is much better than mine: https://red-cube-gamedev.itch.io/my-first-game
The only minor change I wouldv’e done is try to make it harder the longer you stay. So it becomes hard for the player to survive longer.
The art does look great and the music is even better.
There is also another change I wouldv’e done. The player don’t know what the controls are and have to kind of gues. It’s an easy fix really just right down the controls in the description of the game.